4:43 PM

Time Crisis Strike

Fun enough, but just not the same, man. The great thing about Time Crisis in the arcade was that you felt like you were actually ducking behind incoming bullets, molotov cocktails and knife-wielding crazies. That, and the real gun kicking in your hand (if it wasn't broken) were the essential gameplay elements. And maybe I'm just jaded, but tripping the iPhone's tilt accelerometer forward to duck and tapping the screen with a finger just doesn't quite capture that magic. You feel like the kid who clanked the muzzle of the Nintendo gun directly against the face of the TV to play Duck Hunt.

Then again, if you can detach yourself from the past, Time Crisis Strike is not bad. Plus, it's on your phone, and it's cool that even just a little taste of the duck-and-cover gameplay magic is still present.

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